EDCI 337

Category: Multimedia Learning

Assignment 4: Manners in Korea

Pin en Korean Lessons

For this project, I decided to base it off of game-based learning after a lecture to reinforce the information learned. I first started by creating a Powerpoint presentation to show the class and screen-casted it to show what the presentation would look like. Then I made a Kahoot game to give the learner a break from listening and writing, and to test their understanding of the subject: Manners in Korea. I used the slides in the Powerpoint to make one question and included true or false instead of only multiple answer as well. Then I screen-casted the video to show how the game would be played.

By the end of the Powerpoint, learners should be able to implement what they have learned in Korean culture. Itā€™s important that they can actually use what they have learned if they were to travel to Korea to ensure that their manners donā€™t come across as rude and to make sure that intentions are received properly. By the end of the lesson students should be able to: 

  • Understand social etiquette 
  • Understand simple dining etiquette
  • Understand unique rules to the Korean culture 
  • Be able to implement what they learned to better assimilate to Korean culture 

In this project, the Cognitive Load Theory was put into place by only putting one idea per slide, and making sure there were no more than six objects per slide, too. The more words and information on the slide, the more overwhelmed and distracted the learner is. That is why the slide is quite empty besides the main point and a photo for visual aid. By this slideshow, students should have gained knowledge on Korean basic manners, and be able to take the game/quiz without difficulty.

For the game, I recalled the ā€˜Best Practices From the University of Torontoā€™ from our game-based learning post, and made sure to follow what it said. For example, ā€œPlay games, but donā€™t let the mode overwhelm the content ā€“ It is important to balance the content of the game with the requirements of the game.ā€ The Kahoot game is quite simple, and how to play requires very little instruction. This way, students arenā€™t overwhelmed by trying to learn how to play the game, but instead can play the game with ease to further their understanding. The post also talked about, ā€œFrame the game so that students understand how the game supports learning goals.ā€ Every question was taken from the Powerpoint and included much of the same language, too. There were no questions meant to confuse the learner, or worded slightly differently so that the learner might be unsure if it had the same meaning as what they learned, too. 

My teachers used Kahoot a few times and I remember that it was always fun because we got to know the music and could recognize it right away. Teachers can know that students will most likely enjoy Kahoot because it also gives them a chance to use their electronic device, like a laptop or a phone. Since we are a technology-based society more and more, and students are now very tech-based, Kahoot is also a great way to break the barrier between generations and speak the language of students by letting them use their technology. 

I think that overall, a Kahoot game after a Powerpoint is a great way to quiz the studentā€™s understanding and give quick feedback to the teacher about how well their lecture went. I also think that a Kahoot could be a great icebreaker, and a way to start a lesson by quizzing students so that they can see how much they know already. Another way a class could use the Kahoot is by taking the quiz first to find out what they donā€™t know and then attend the lecture, and then take the quiz after the lecture to see how much they have learned. This isnā€™t how I intended the game to be played, but definitely could be an easy add-in to make the class more engaging. 

My main goal in this project was to help students better retain the knowledge learned, rather than keep them more engaged. I think that the game is quite engaging, but the Powerpoint, even though it follows the advice on how to create a good Powerpoint, is still a bit boring. There were definitely other ways to engage a learner better than using just a Powerpoint lecture, but since my main goal wasnā€™t to simply engage, but rather to help students retain the information, I didnā€™t focus as much on the Powerpoint as much as I did the game. Overall, I think that playing a game in a lesson is a great way to help with better retention of a lesson and an easy add-on to a lecture.

Blog Post 9: Different Types of Summative Testing

Formative Vs Summative : The User Testing Battle - Usability Geek

I think that summative assessment is what gives a lot of students stress. Itā€™s the big test at the end of the unit where students are cramming all they can and staying up all night to study, but in the end, what they learned may not be reflected in their test score. There are many different ways a student can be tested besides a written test. For example, giving a student an interview with a few questions at the end could be a good way to test a studentā€™s knowledge without making them study for hours and hours. It also gives them a way to show what they know, instead of simply circling a letter without being about to explain themselves.Ā 

Another way is for students to have a final presentation on the subject matter. Students could make a poster board, video, Powerpoint, etc, to show what they know and give them a chance to use the information in a new and more exciting way. Some students also suffer from test anxiety, which means their performance on a test is never good due to the high amount of stress they face. Letting students take hold of the reins a little bit and have some control over how they are tested might take away a lot of the testing anxiety they face. I believe that testing students in this way is much more effective, fun and engaging for the students.Ā 

Blog Post 8: How AR Allows For New Types of Lessons

SKT Jump AR Service enters North American app market - Korea IT Times

AR allows for a whole new type of lesson, and I think that it could be especially useful for science or communications classes where there may be some digital tools being used. One of the videos talked about seeing sound waves through AR, and I think thatā€™s just one great example of what AR could do for classroom learning. Being able to see the soundwaves helped students to literally see what was going on to help them better understand. I could see this being the same for chemistry where students may be able to actually see the experiment happening. I could also see this for communications classes where a lot of digital technology is being used. 

In one of my communications classes, we talked a lot about coding and 3d printing. I think that AR could be woven into 3D printing and students could design something using AR and print it off as their project. I also think AR would be really useful in the medical field/biology or human anatomy classes because it would allow students to see and explore things they wouldnā€™t be able to without AR technology. Overall, AR technology would be very beneficial in the classroom by giving students hands-on and visual experiences to learn and better grasp the learning topic.

Assignment 3: Improving Screencast for Students

Enhance the Learning Experience with Screencasting | Quality Matters

I made a short screencast video on how to make a Korean dish. The first time I made a screencast, I just did it quickly to see what things I would naturally overlook. The second screencast I made, I paid attention to the Coherence Principle and stated the necessary words, like the ingredients, amount, and what to do with it, and showed what I was doing as I did it for engagement and retention. 

Since this recipe video was done in an online tutorial way, I also made sure to put the ingredients on the screen in order and in the correct amount. I also gave time for the viewer to pause the video and write down the ingredients, and put it together so that if the viewer was watching the video again and skimming through, they could easily find the ingredients by finding the time when I show all of them. The first video also had a lot of empty silence, which might make the student/viewer bored quickly. This is why I added background music to the second one, to fill the silence in hopes to keep the viewer more engaged during the time I’m not speaking.  

Spinach Side Dish

Last of all, there were times when I was talking about something in the first screencast while not showing the same thing, which would make the viewer confused based off of the bad timing. To fix this, I made sure to show what I was talking about at the same time to engage the audience, and also help them to retain the information based off of the visual being shown while they learn about it. I showed my friend the video and had him follow both of the screencasts, different recipes, and he found that the second was easier to follow mainly because I was actually showing what to do, and not just talking about it. He also enjoyed the second one better due to the music, which made it more appealing and interesting to watch.

Bean Sprout Side Dish

Overall, taking the time to engage the viewer through many visuals, as well as the use of background sound, and make sure they are being shown what is being taught at the same time, helped the viewer (my friend) follow the video and learn the recipe easier, and faster.Ā 

[Image]:
https://www.qualitymatters.org/qa-resources/resource-center/articles-resources/screencasting

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